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Blade and soul how to use sweetfx with gameguard on
Blade and soul how to use sweetfx with gameguard on








Probably won't make much of a difference to most folks. AFAIK there is no way to rebind the screenshot key.Įdit #2: Annnd also forgot to mention that I replaced the film grain shader. And yes, printscreen will take TWO screenshots - one normal (set by B&S), one shaded (from Reshade).

blade and soul how to use sweetfx with gameguard on

On my system it improves performance tremendously, though that is probably largely because I run SLI and have to run full fullscreen for SLI to function properly.Įdit: Forgot to mention - toggle is bound to scroll lock. I highly recommend playing the game in full fullscreen (press alt+enter simultaneously - you cannot just hold alt and press enter - to enter full fullscreen). I cant promise you wont be banned for using things like Reshade or SweetFX though, as they inject DLLs and Gameguard often doesnt take kindly to that. Just copy-paste the whole thing into your MasterEffect.h file. You can download reshade from, and the MasterEffect package from this thread.

blade and soul how to use sweetfx with gameguard on

(Note that I have two 970s in SLI, and that if I lowered my resolution from 3325x1871 I would maintain 60 FPS.) Ambient occlusion and depth of field are both fairly performance-heavy shaders. On my system, it brings me from a solid 60 to around 50 FPS.










Blade and soul how to use sweetfx with gameguard on